Mohadra
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Game Development

3D Graphics

Mastering the judgment required to build, optimize, and sustain complex 3D worlds in games.
Goal:
Learn how 3D worlds are built.
3Lessons
6Micro-lessons
AdvancedDifficulty
Lesson 1

Geometry Complexity and Limits

Recognizing when geometry becomes a liability, not an asset.
Start2 Micro-lessons

Micro lesson 1
Overbuilding Geometry Under Pressure
Micro lesson 2
Ignoring Geometry Simplification
Lesson 2

Lighting and Performance Trade-offs

Judging when lighting choices degrade game experience.
Start2 Micro-lessons

Micro lesson 1
Chasing Realistic Lighting Without Limits
Micro lesson 2
Overusing Dynamic Lights
Lesson 3

Material Systems and Hidden Costs

Detecting when material complexity causes subtle failures.
Start2 Micro-lessons

Micro lesson 1
Material Layering Blind Spots
Micro lesson 2
Ignoring Material Budget